top of page
CURCA Logo.png

Matt Brady '22
MAJOR: GPS

FACULTY SPONSOR: PROFESSOR ALINA GROSS

A Solar Powered Westfield

For my project I wanted to focus on the issue of climate change and how renewable forms of energy such as solar are a way to help deal with the climate crisis. I wanted to see how Westfield can become entirely dependent on solar energy for this project. I researched how other cities and states in relation to being solar dependent and how they have done. I Also conducted a focus group around WSU and with people not at WSU. I was able to find that Westfield could switch to solar entirely and there is overwhelming approval for a switch to solar energy which is shown in my project.

CURCA Logo.png

Josselyn Donahue '22
MAJOR: BIOLOGY

FACULTY SPONSOR: PROFESSOR MAO-LUN WENG, BIOLOGY

​Exploring the Association Between TP53 Mutational Patterns and Four Cancers - Breast, Ovarian, Cervical and Lung Cancers

TP53 is a tumor suppressor gene that works to prevent tumor formation and subsequent cancer diagnosis. Mutations in TP53 are closely related with cancer. This project sought to find if there are certain variants that are specific to different cancer types.

CURCA Logo.png

Austin Secor '22
MAJOR: ART

FACULTY SPONSOR: PROFESSOR GEORGE RAMIERZ, ART

When Nutrition Graphic Design Project

What are the impacts of real-world experiences in the classroom? This was the thesis behind the collaborative work in the Art Department’s Graphic Design 2 course in Fall 2021. Students were separated into two groups, simulating the organizational structure of a graphic design firm. These students in their roles were then instructed to interview, research, brainstorm, create iteration, and finalize a full branding system for Yvette Parker and her healthy shake shop When Nutrition. Each group produced a logo and corporate color scheme, brand rules, advertising (print and digital), website, animated bumper, packaging, and environmental graphics for the When Nutrition.

CURCA Logo.png

Ari Bannish '23
MAJOR: COMPUTER SCIENCE 
FACULTY SPONSOR: PROFESSOR RUTH KURNIAWATI, COMPUTER & INFORMATION SCIENCE 

"Programming Sudoku"

“Programming Sudoku” is a presentation on the development of a board game-based project, which potentially will be brought to market. During the presentation, we will provide a description of the game’s rules, how to play it and a brief introduction to the development aspect of the game. The programming section of the presentation addresses the development of aesthetically pleasing user interfaces (UI-UX), development methods for an application, specifically the Agile Scrum framework, which is one of multiple frameworks used to manage, structure, and develop a program, and how we adapted Agile concepts to our project.

CURCA Logo.png

Danford Raphael '23
MAJOR: COMPUTER SCIENCE 
FACULTY SPONSOR: PROFESSOR RUTH KURNIAWATI, COMPUTER & INFORMATION SCIENCE 

"Programming Sudoku"

“Programming Sudoku” is a presentation on the development of a board game-based project, which potentially will be brought to market. During the presentation, we will provide a description of the game’s rules, how to play it and a brief introduction to the development aspect of the game. The programming section of the presentation addresses the development of aesthetically pleasing user interfaces (UI-UX), development methods for an application, specifically the Agile Scrum framework, which is one of multiple frameworks used to manage, structure, and develop a program, and how we adapted Agile concepts to our project.

CURCA.png

Jhariel Ventura '23
MAJOR: COMPUTER SCIENCE 
FACULTY SPONSOR: PROFESSOR RUTH KURNIAWATI, COMPUTER & INFORMATION SCIENCE 

"Programming Sudoku"

“Programming Sudoku” is a presentation on the development of a board game-based project, which potentially will be brought to market. During the presentation, we will provide a description of the game’s rules, how to play it and a brief introduction to the development aspect of the game. The programming section of the presentation addresses the development of aesthetically pleasing user interfaces (UI-UX), development methods for an application, specifically the Agile Scrum framework, which is one of multiple frameworks used to manage, structure, and develop a program, and how we adapted Agile concepts to our project.

bottom of page